The Interactive Minority Game: Instructions for Experts
| dc.creator | Ruch, Peter | |
| dc.creator | Wakeling, Joseph | |
| dc.creator | Zhang, Yi-Cheng | |
| dc.date | 2002-08-15 | |
| dc.date.accessioned | 2026-07-07T12:06:43Z | |
| dc.date.available | 2026-07-07T12:06:43Z | |
| dc.description | The Interactive Minority Game (IMG) is an online version of the traditional Minority Game in which human players can enter into competition with the traditional computer-controlled agents. Through the rich (and, importantly, analytically understood) behaviour of the MG, we can explore humans' behaviour in different kinds of market--crowded, efficient, critical--with a high degree of control. To make the game easily understandable even to those who are encountering it for the first time, we have presented the game with a rather simplified interface; in this working paper we explain the underlying technical aspects for those who have experience with the traditional MG. | |
| dc.description | 5 pages, 1 figure | |
| dc.identifier | https://arxiv.org/abs/cond-mat/0208310 | |
| dc.identifier | http://arxiv.org/abs/cond-mat/0208310 | |
| dc.identifier.uri | http://salesiana.dossiersoluciones.com/handle/123456789/208734 | |
| dc.subject | Disordered Systems and Neural Networks | |
| dc.subject | Trading and Market Microstructure | |
| dc.title | The Interactive Minority Game: Instructions for Experts | |
| dc.type | text |