Playing Billiard in Version Space

dc.creatorRujan, Pal
dc.date1995-08-29
dc.date.accessioned2026-07-07T03:07:52Z
dc.date.available2026-07-07T03:07:52Z
dc.descriptionA ray-tracing method inspired by ergodic billiards is used to estimate the theoretically best decision rule for a set of linear separable examples. While the Bayes-optimum requires a majority decision over all Perceptrons separating the example set, the problem considered here corresponds to finding the single Perceptron with best average generalization probability. For randomly distributed examples the billiard estimate agrees with known analytic results. In real-life classification problems the generalization error is consistently reduced compared to the maximal stability Perceptron.
dc.descriptionuuencoded, gzipped PostScript file, 127576 bytes To recover 1) save file as bayes.uue. Then 2) uudecode bayes.uue and 3) gunzip bayes.ps.gz
dc.identifierhttps://arxiv.org/abs/cond-mat/9508130
dc.identifierhttp://arxiv.org/abs/cond-mat/9508130
dc.identifier.urihttp://salesiana.dossiersoluciones.com/handle/123456789/27337
dc.subjectCondensed Matter
dc.titlePlaying Billiard in Version Space
dc.typetext

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