Optimized Color Gamuts for Tiled Displays

dc.creatorBern, Marshall
dc.creatorEppstein, David
dc.date2002-12-06
dc.date.accessioned2026-07-07T03:19:13Z
dc.date.available2026-07-07T03:19:13Z
dc.descriptionWe consider the problem of finding a large color space that can be generated by all units in multi-projector tiled display systems. Viewing the problem geometrically as one of finding a large parallelepiped within the intersection of multiple parallelepipeds, and using colorimetric principles to define a volume-based objective function for comparing feasible solutions, we develop an algorithm for finding the optimal gamut in time O(n^3), where n denotes the number of projectors in the system. We also discuss more efficient quasiconvex programming algorithms for alternative objective functions based on maximizing the quality of the color space extrema.
dc.description10 pages, 4 figures
dc.identifierhttps://arxiv.org/abs/cs/0212007
dc.identifierhttp://arxiv.org/abs/cs/0212007
dc.identifier.urihttp://salesiana.dossiersoluciones.com/handle/123456789/31370
dc.subjectComputational Geometry
dc.subjectGraphics
dc.subjectF.2.2
dc.titleOptimized Color Gamuts for Tiled Displays
dc.typetext

Files

Collections