Programs with Stringent Performance Objectives Will Often Exhibit Chaotic Behavior

dc.creatorChaves, M.
dc.date1999-05-27
dc.date.accessioned2026-07-07T03:24:07Z
dc.date.available2026-07-07T03:24:07Z
dc.descriptionSoftware for the resolution of certain kind of problems, those that rate high in the Stringent Performance Objectives adjustment factor (IFPUG scheme), can be described using a combination of game theory and autonomous systems. From this description it can be shown that some of those problems exhibit chaotic behavior, an important fact in understanding the functioning of the related software. As a relatively simple example, it is shown that chess exhibits chaotic behavior in its configuration space. This implies that static evaluators in chess programs have intrinsic limitations.
dc.description7 pages, no figures
dc.identifierhttps://arxiv.org/abs/cs/9905016
dc.identifierhttp://arxiv.org/abs/cs/9905016
dc.identifier.urihttp://salesiana.dossiersoluciones.com/handle/123456789/33206
dc.subjectComputational Engineering, Finance, and Science
dc.subjectComputational Complexity
dc.subject68N05,68Q20,90D05,90D80
dc.titlePrograms with Stringent Performance Objectives Will Often Exhibit Chaotic Behavior
dc.typetext

Files

Collections