Quadrilateral Meshing by Circle Packing

dc.creatorBern, Marshall
dc.creatorEppstein, David
dc.date1999-08-19
dc.date.accessioned2026-07-07T03:24:19Z
dc.date.available2026-07-07T03:24:19Z
dc.descriptionWe use circle-packing methods to generate quadrilateral meshes for polygonal domains, with guaranteed bounds both on the quality and the number of elements. We show that these methods can generate meshes of several types: (1) the elements form the cells of a Voronoi diagram, (2) all elements have two opposite right angles, (3) all elements are kites, or (4) all angles are at most 120 degrees. In each case the total number of elements is O(n), where n is the number of input vertices.
dc.description12 pages, 10 figures. To appear in Int. J. Comp. Geom. & Appl. A preliminary version of this work was presented at the 6th Int. Meshing Roundtable, Park City, Utah, 1997
dc.identifierhttps://arxiv.org/abs/cs/9908016
dc.identifierhttp://arxiv.org/abs/cs/9908016
dc.identifierInt. J. Comp. Geom. & Appl. 10(4):347-360, Aug. 2000
dc.identifier.urihttp://salesiana.dossiersoluciones.com/handle/123456789/33279
dc.subjectComputational Geometry
dc.subjectF.2.2
dc.titleQuadrilateral Meshing by Circle Packing
dc.typetext

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