A Super-Polynomial Lower Bound for the Parity Game Strategy Improvement Algorithm as We Know it

dc.creatorFriedmann, Oliver
dc.date2009-01-18
dc.date.accessioned2026-07-07T12:31:32Z
dc.date.available2026-07-07T12:31:32Z
dc.descriptionThis paper presents a new lower bound for the discrete strategy improvement algorithm for solving parity games due to Voege and Jurdziski. First, we informally show which structures are difficult to solve for the algorithm. Second, we outline a family of games of quadratic size on which the algorithm requires exponentially many strategy iterations, answering in the negative the long-standing question whether this algorithm runs in polynomial time. Additionally we note that the same family of games can be used to prove a similar result w.r.t. the strategy improvement variant by Schewe.
dc.identifierhttps://arxiv.org/abs/0901.2731
dc.identifierhttp://arxiv.org/abs/0901.2731
dc.identifier.urihttp://salesiana.dossiersoluciones.com/handle/123456789/216478
dc.subjectComputer Science and Game Theory
dc.titleA Super-Polynomial Lower Bound for the Parity Game Strategy Improvement Algorithm as We Know it
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