Multi-asset minority games

dc.creatorBianconi, Ginestra
dc.creatorDe Martino, Andrea
dc.creatorFerreira, Fernando F.
dc.creatorMarsili, Matteo
dc.date2006-03-19
dc.date.accessioned2026-07-07T12:07:44Z
dc.date.available2026-07-07T12:07:44Z
dc.descriptionWe study analytically and numerically Minority Games in which agents may invest in different assets (or markets), considering both the canonical and the grand-canonical versions. We find that the likelihood of agents trading in a given asset depends on the relative amount of information available in that market. More specifically, in the canonical game players play preferentially in the stock with less information. The same holds in the grand canonical game when agents have positive incentives to trade, whereas when agents payoff are solely related to their speculative ability they display a larger propensity to invest in the information-rich asset. Furthermore, in this model one finds a globally predictable phase with broken ergodicity.
dc.description6 pages, 5 figures
dc.identifierhttps://arxiv.org/abs/physics/0603152
dc.identifierhttp://arxiv.org/abs/physics/0603152
dc.identifier.urihttp://salesiana.dossiersoluciones.com/handle/123456789/209074
dc.subjectPhysics and Society
dc.subjectDisordered Systems and Neural Networks
dc.subjectTrading and Market Microstructure
dc.titleMulti-asset minority games
dc.typetext

Files

Collections