Games, predictions, interactivity

dc.creatorJuriev, Denis V.
dc.date1999-06-15
dc.date.accessioned2026-07-07T05:29:32Z
dc.date.available2026-07-07T05:29:32Z
dc.descriptionThis short note is devoted to the unraveling of the hidden interactivity of ordinary games which is an artefact of predictions of the behaviour of other players by the fixed player and describes deviations of their real behaviour from such predictions. A method to improve the predictions is proposed. Applications to the strategical analysis of interactive games are also briefly specified.
dc.description6 pages, AMSTEX
dc.identifierhttps://arxiv.org/abs/math/9906107
dc.identifierhttp://arxiv.org/abs/math/9906107
dc.identifier.urihttp://salesiana.dossiersoluciones.com/handle/123456789/78674
dc.subjectOptimization and Control
dc.subject90D25 (Primary) 93B52 (Secondary)
dc.titleGames, predictions, interactivity
dc.typetext

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