An experience model for anyspeed motion

dc.creatorFraundorf, P.
dc.date2001-09-13
dc.date.accessioned2026-07-07T05:46:16Z
dc.date.available2026-07-07T05:46:16Z
dc.descriptionSimple airtrack simulations, like those now possible with web-based 3D environments, can provide explorers of any age with experiential data sufficient to formulate their own models of motion. In particular, with a compressable spring, two gliders, a moving clock and two gate pairs with timers (pre and post collision), Newton's laws (or one's own version thereof) may emerge (or be tested) in the lab. With a high speed simulation, one may find instead Minkowski's spacetime version of Pythagoras' theorem (the metric equation) in the data, along with ``anyspeed'' expressions for momentum and kinetic energy.
dc.description2 pages, 1 figure, 7 refs, see also http://www.umsl.edu/~fraundor/fastrak.html
dc.identifierhttps://arxiv.org/abs/physics/0109030
dc.identifierhttp://arxiv.org/abs/physics/0109030
dc.identifier.urihttp://salesiana.dossiersoluciones.com/handle/123456789/84277
dc.subjectPhysics Education
dc.titleAn experience model for anyspeed motion
dc.typetext

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