Fate stochastic management and policy benchmark in 421, a popular game

dc.creatorAlbarede, Pierre
dc.date2000-07-21
dc.date.accessioned2026-07-07T06:29:37Z
dc.date.available2026-07-07T06:29:37Z
dc.descriptionUsing game and probability theories, I study the French popular game 421, a perfect information stochastic stage game. The problem is to find strategies maximizing the probability of some expected utility. I only solve a player's round against providence, a problem of fate stochastic management: beyond the backward induction solution, bounded complexity motivates heuristic policies. For a unique goal utility, a simple optimal policy, ratchet, is obtained. Its result probabilities are compiled and used, for arbitrary utilities, as the logic of goal identification policies. Various policies appear, close to human behavior, and are exactly evaluated by solving the Kolmogorov equation.
dc.description35 page LaTeX article, with figures. See also http://pierre.albarede.free.fr/
dc.identifierhttps://arxiv.org/abs/math/0007129
dc.identifierhttp://arxiv.org/abs/math/0007129
dc.identifier.urihttp://salesiana.dossiersoluciones.com/handle/123456789/98097
dc.subjectOptimization and Control
dc.subjectStatistical Mechanics
dc.subject60J20, 65K05, 90B50, 91A15, 93E20
dc.titleFate stochastic management and policy benchmark in 421, a popular game
dc.typetext

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