Three-player impartial games

dc.creatorPropp, James
dc.date1999-03-26
dc.date1999-06-20
dc.date.accessioned2026-07-07T05:28:28Z
dc.date.available2026-07-07T05:28:28Z
dc.descriptionPast efforts to classify impartial three-player combinatorial games (the theories of Li and Straffin) have made various restrictive assumptions about the rationality of one's opponents and the formation and behavior of coalitions. One may instead adopt an agnostic attitude towards such issues, and seek only to understand in what circumstances one player has a winning strategy against the combined forces of the other two. By limiting ourselves to this more modest theoretical objective, and by regarding two games as being equivalent if they are interchangeable in all disjunctive sums,as far as single-player winnability is concerned, we can obtain an interesting analogue of Grundy values for three-player impartial games.
dc.description8 pages, 10 tables; to appear in Theoretical Computer Science
dc.identifierhttps://arxiv.org/abs/math/9903153
dc.identifierhttp://arxiv.org/abs/math/9903153
dc.identifierTheoretical Computer Science, volume 233 (2000), 263--278.
dc.identifier.urihttp://salesiana.dossiersoluciones.com/handle/123456789/78273
dc.subjectCombinatorics
dc.subject90D46
dc.titleThree-player impartial games
dc.typetext

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