Non-Transitive Quantum Games
| dc.creator | Stohler, Michael | |
| dc.creator | Fischbach, Ephraim | |
| dc.date | 2003-07-09 | |
| dc.date.accessioned | 2026-07-07T06:07:17Z | |
| dc.date.available | 2026-07-07T06:07:17Z | |
| dc.description | Non-transitivity can arise in games with three or more strategies $A,B,C$, when $A$ beats $B$, $B$ beats $C$, and $C$ beats $A$, ($A>B>C>A$). An example is the children's game \textquotedblleft rock, scissors, paper" ($R,S,P$) where $R>S>P>R$. We discuss the conditions under which quantum versions of $R,S,P$ retain the non-transitive characteristics of the corresponding classical game. Some physical implications of non-transitivity in quantum game theory are also considered. | |
| dc.identifier | https://arxiv.org/abs/quant-ph/0307072 | |
| dc.identifier | http://arxiv.org/abs/quant-ph/0307072 | |
| dc.identifier.uri | http://salesiana.dossiersoluciones.com/handle/123456789/91241 | |
| dc.subject | Quantum Physics | |
| dc.title | Non-Transitive Quantum Games | |
| dc.type | text |