Design Guidelines for Landmarks to Support Navigation in Virtual Environments

dc.creatorVinson, Norman G.
dc.date2003-03-31
dc.date.accessioned2026-07-07T03:19:33Z
dc.date.available2026-07-07T03:19:33Z
dc.descriptionUnfamiliar, large-scale virtual environments are difficult to navigate. This paper presents design guidelines to ease navigation in such virtual environments. The guidelines presented here focus on the design and placement of landmarks in virtual environments. Moreover, the guidelines are based primarily on the extensive empirical literature on navigation in the real world. A rationale for this approach is provided by the similarities between navigational behavior in real and virtual environments.
dc.description9 pages, 1 figure
dc.identifierhttps://arxiv.org/abs/cs/0304001
dc.identifierhttp://arxiv.org/abs/cs/0304001
dc.identifierProceedings of the SIGCHI conference on Human factors in computing systems: the CHI is the limit, p.278-285, May 15-20, 1999, Pittsburgh, Pennsylvania, United States
dc.identifier.urihttp://salesiana.dossiersoluciones.com/handle/123456789/31509
dc.subjectHuman-Computer Interaction
dc.subjectH.5.4; I.6
dc.titleDesign Guidelines for Landmarks to Support Navigation in Virtual Environments
dc.typetext

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