Phase Structures of Resource Allocation Games

dc.creatorSavit, Robert
dc.creatorBrueckner, Sven A.
dc.creatorParunak, H. Van Dyke
dc.creatorSauter, John
dc.date2003-02-24
dc.date.accessioned2026-07-07T05:34:33Z
dc.date.available2026-07-07T05:34:33Z
dc.descriptionWe consider a class of games that are generalizations of the minority game, in that the demand and supply of the resource are specified independently. This allows us to study systems in which agents compete for a resource under different demand loads. Among other features, we find, using numerical simulations the existence of a robust phase change with a coexistence region as the demand load is varied, separating regions with nearly balanced supply and demand from regions of scarce or abundant resources. The coexistence region exists when the amount of information used by the agents to make their choices is greater than a critical value, which is related to the point at which there is a phase transition in the standard minority game.
dc.description10 pages, 5 figures, submitted to Physics Letters A
dc.identifierhttps://arxiv.org/abs/nlin/0302053
dc.identifierhttp://arxiv.org/abs/nlin/0302053
dc.identifier.urihttp://salesiana.dossiersoluciones.com/handle/123456789/80412
dc.subjectAdaptation and Self-Organizing Systems
dc.titlePhase Structures of Resource Allocation Games
dc.typetext

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