Market-Based Reinforcement Learning in Partially Observable Worlds
| dc.creator | Kwee, Ivo | |
| dc.creator | Hutter, Marcus | |
| dc.creator | Schmidhuber, Juergen | |
| dc.date | 2001-05-15 | |
| dc.date.accessioned | 2026-07-07T03:17:09Z | |
| dc.date.available | 2026-07-07T03:17:09Z | |
| dc.description | Unlike traditional reinforcement learning (RL), market-based RL is in principle applicable to worlds described by partially observable Markov Decision Processes (POMDPs), where an agent needs to learn short-term memories of relevant previous events in order to execute optimal actions. Most previous work, however, has focused on reactive settings (MDPs) instead of POMDPs. Here we reimplement a recent approach to market-based RL and for the first time evaluate it in a toy POMDP setting. | |
| dc.description | 8 LaTeX pages, 2 postscript figures | |
| dc.identifier | https://arxiv.org/abs/cs/0105025 | |
| dc.identifier | http://arxiv.org/abs/cs/0105025 | |
| dc.identifier | Lecture Notes in Computer Science (LNCS 2130), Proceeding of the International Conference on Artificial Neural Networks ICANN (2001) 865-873 | |
| dc.identifier.uri | http://salesiana.dossiersoluciones.com/handle/123456789/30617 | |
| dc.subject | Artificial Intelligence | |
| dc.subject | Machine Learning | |
| dc.subject | Multiagent Systems | |
| dc.subject | Neural and Evolutionary Computing | |
| dc.subject | I.2 | |
| dc.title | Market-Based Reinforcement Learning in Partially Observable Worlds | |
| dc.type | text |