Optimal Guessing Strategies in a Quantum Card Game

dc.creatorChou, Chih-Lung
dc.creatorHsu, Li-Yi
dc.date2002-06-24
dc.date.accessioned2026-07-07T06:04:28Z
dc.date.available2026-07-07T06:04:28Z
dc.descriptionThree different quantum cards which are non-orthogonal quantum bits are sent to two different players, Alice and Bob, randomly. Alice receives one of the three cards, and Bob receives the remaining two cards. We find that Bob could know better than Alice does on guessing Alice's card, no matter what Bob chooses to measure his two cards collectively or separately. We also find that Bob's best strategy for guessing Alice's card is to measure his two cards collectively.
dc.description1 table
dc.identifierhttps://arxiv.org/abs/quant-ph/0206167
dc.identifierhttp://arxiv.org/abs/quant-ph/0206167
dc.identifier.urihttp://salesiana.dossiersoluciones.com/handle/123456789/90310
dc.subjectQuantum Physics
dc.titleOptimal Guessing Strategies in a Quantum Card Game
dc.typetext

Files

Collections