Simulating weak lensing by large scale structure

dc.creatorVale, Chris
dc.creatorWhite, Martin
dc.date2003-03-25
dc.date.accessioned2026-07-07T12:00:53Z
dc.date.available2026-07-07T12:00:53Z
dc.descriptionWe model weak gravitational lensing of light by large-scale structure using ray tracing through N-body simulations. The method is described with particular attention paid to numerical convergence. We investigate some of the key approximations in the multi-plane ray tracing algorithm. Our simulated shear and convergence maps are used to explore how well standard assumptions about weak lensing hold, especially near large peaks in the lensing signal.
dc.description11 pages
dc.identifierhttps://arxiv.org/abs/astro-ph/0303555
dc.identifierhttp://arxiv.org/abs/astro-ph/0303555
dc.identifierAstrophys.J.592:699-709,2003
dc.identifierdoi:10.1086/375867
dc.identifier.urihttp://salesiana.dossiersoluciones.com/handle/123456789/206935
dc.subjectAstrophysics
dc.titleSimulating weak lensing by large scale structure
dc.typetext

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