A Quantum Teleportation Game
| dc.creator | Pirandola, Stefano | |
| dc.date | 2004-07-29 | |
| dc.date | 2004-11-17 | |
| dc.date.accessioned | 2026-07-07T06:33:46Z | |
| dc.date.available | 2026-07-07T06:33:46Z | |
| dc.description | We investigate a game where a sender (Alice) teleports coherent states to two receivers (Bob and Charlie) through a tripartite Gaussian state. The aim of the receivers is to optimize their teleportation fidelities by means of local operations and classical communications. We show that a non-cooperative strategy, corresponding to the standard telecloning protocol, can be outperformed by a cooperative strategy, which gives rise to a novel (cooperative) telecloning protocol. | |
| dc.description | Typographic corrections 4 pages, 4 figures | |
| dc.identifier | https://arxiv.org/abs/quant-ph/0407248 | |
| dc.identifier | http://arxiv.org/abs/quant-ph/0407248 | |
| dc.identifier | Int. J. Quant. Inf. 3, 239 (2005) | |
| dc.identifier | doi:10.1142/S0219749905000815 | |
| dc.identifier.uri | http://salesiana.dossiersoluciones.com/handle/123456789/99306 | |
| dc.subject | Quantum Physics | |
| dc.title | A Quantum Teleportation Game | |
| dc.type | text |