Environment Assumptions for Synthesis

dc.creatorChatterjee, Krishnendu
dc.creatorHenzinger, Thomas A.
dc.creatorJobstmann, Barbara
dc.date2008-05-27
dc.date.accessioned2026-07-07T12:19:16Z
dc.date.available2026-07-07T12:19:16Z
dc.descriptionThe synthesis problem asks to construct a reactive finite-state system from an $ω$-regular specification. Initial specifications are often unrealizable, which means that there is no system that implements the specification. A common reason for unrealizability is that assumptions on the environment of the system are incomplete. We study the problem of correcting an unrealizable specification $ϕ$ by computing an environment assumption $ψ$ such that the new specification $ψ\toϕ$ is realizable. Our aim is to construct an assumption $ψ$ that constrains only the environment and is as weak as possible. We present a two-step algorithm for computing assumptions. The algorithm operates on the game graph that is used to answer the realizability question. First, we compute a safety assumption that removes a minimal set of environment edges from the graph. Second, we compute a liveness assumption that puts fairness conditions on some of the remaining environment edges. We show that the problem of finding a minimal set of fair edges is computationally hard, and we use probabilistic games to compute a locally minimal fairness assumption.
dc.description15 pages
dc.identifierhttps://arxiv.org/abs/0805.4167
dc.identifierhttp://arxiv.org/abs/0805.4167
dc.identifier.urihttp://salesiana.dossiersoluciones.com/handle/123456789/212694
dc.subjectComputer Science and Game Theory
dc.subjectLogic in Computer Science
dc.titleEnvironment Assumptions for Synthesis
dc.typetext

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