Games of fixed rank: A hierarchy of bimatrix games

dc.creatorKannan, Ravi
dc.creatorTheobald, Thorsten
dc.date2005-11-04
dc.date.accessioned2026-07-07T06:49:33Z
dc.date.available2026-07-07T06:49:33Z
dc.descriptionWe propose a new hierarchical approach to understand the complexity of the open problem of computing a Nash equilibrium in a bimatrix game. Specifically, we investigate a hierarchy of bimatrix games $(A,B)$ which results from restricting the rank of the matrix $A+B$ to be of fixed rank at most $k$. For every fixed $k$, this class strictly generalizes the class of zero-sum games, but is a very special case of general bimatrix games. We show that even for $k=1$ the set of Nash equilibria of these games can consist of an arbitrarily large number of connected components. While the question of exact polynomial time algorithms to find a Nash equilibrium remains open for games of fixed rank, we can provide polynomial time algorithms for finding an $ε$-approximation.
dc.description13 pages
dc.identifierhttps://arxiv.org/abs/cs/0511021
dc.identifierhttp://arxiv.org/abs/cs/0511021
dc.identifier.urihttp://salesiana.dossiersoluciones.com/handle/123456789/104390
dc.subjectComputer Science and Game Theory
dc.subjectCombinatorics
dc.titleGames of fixed rank: A hierarchy of bimatrix games
dc.typetext

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