On the performance of approximate equilibria in congestion games
| dc.creator | Christodoulou, George | |
| dc.creator | Koutsoupias, Elias | |
| dc.creator | Spirakis, Paul | |
| dc.date | 2008-04-21 | |
| dc.date | 2008-05-10 | |
| dc.date.accessioned | 2026-07-07T12:18:25Z | |
| dc.date.available | 2026-07-07T12:18:25Z | |
| dc.description | We study the performance of approximate Nash equilibria for linear congestion games. We consider how much the price of anarchy worsens and how much the price of stability improves as a function of the approximation factor $ε$. We give (almost) tight upper and lower bounds for both the price of anarchy and the price of stability for atomic and non-atomic congestion games. Our results not only encompass and generalize the existing results of exact equilibria to $ε$-Nash equilibria, but they also provide a unified approach which reveals the common threads of the atomic and non-atomic price of anarchy results. By expanding the spectrum, we also cast the existing results in a new light. For example, the Pigou network, which gives tight results for exact Nash equilibria of selfish routing, remains tight for the price of stability of $ε$-Nash equilibria but not for the price of anarchy. | |
| dc.identifier | https://arxiv.org/abs/0804.3160 | |
| dc.identifier | http://arxiv.org/abs/0804.3160 | |
| dc.identifier.uri | http://salesiana.dossiersoluciones.com/handle/123456789/212405 | |
| dc.subject | Computer Science and Game Theory | |
| dc.subject | Artificial Intelligence | |
| dc.subject | Networking and Internet Architecture | |
| dc.title | On the performance of approximate equilibria in congestion games | |
| dc.type | text |