Programming and Verifying Subgame Perfect Mechanisms

dc.creatorPauly, Marc
dc.date2002-11-01
dc.date2005-03-08
dc.date.accessioned2026-07-07T03:18:58Z
dc.date.available2026-07-07T03:18:58Z
dc.descriptionAn extension of the WHILE-language is developed for programming game-theoretic mechanisms involving multiple agents. Examples of such mechanisms include auctions, voting procedures, and negotiation protocols. A structured operational semantics is provided in terms of extensive games of almost perfect information. Hoare-style partial correctness assertions are proposed to reason about the correctness of these mechanisms, where correctness is interpreted as the existence of a subgame perfect equilibrium. Using an extensional approach to pre- and postconditions, we show that an extension of Hoare's original calculus is sound and complete for reasoning about subgame perfect equilibria in game-theoretic mechanisms.
dc.description26 pages, 3 figures A section has been added which applies the calculus to an auction mechanism
dc.identifierhttps://arxiv.org/abs/cs/0211002
dc.identifierhttp://arxiv.org/abs/cs/0211002
dc.identifier.urihttp://salesiana.dossiersoluciones.com/handle/123456789/31331
dc.subjectLogic in Computer Science
dc.subjectComputer Science and Game Theory
dc.subjectF.3.1; F.3.2; F.4.1; I.2.11
dc.titleProgramming and Verifying Subgame Perfect Mechanisms
dc.typetext

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