Alpaga: A Tool for Solving Parity Games with Imperfect Information
| dc.creator | Berwanger, Dietmar | |
| dc.creator | Chatterjee, Krishnendu | |
| dc.creator | De Wulf, Martin | |
| dc.creator | Doyen, Laurent | |
| dc.creator | Henzinger, Thomas A. | |
| dc.date | 2009-01-29 | |
| dc.date.accessioned | 2026-07-07T12:35:38Z | |
| dc.date.available | 2026-07-07T12:35:38Z | |
| dc.description | Alpaga is a solver for two-player parity games with imperfect information. Given the description of a game, it determines whether the first player can ensure to win and, if so, it constructs a winning strategy. The tool provides a symbolic implementation of a recent algorithm based on antichains. | |
| dc.description | 11 pages, a shorter version to appear in TACAS 2009 | |
| dc.identifier | https://arxiv.org/abs/0901.4728 | |
| dc.identifier | http://arxiv.org/abs/0901.4728 | |
| dc.identifier.uri | http://salesiana.dossiersoluciones.com/handle/123456789/217829 | |
| dc.subject | Computer Science and Game Theory | |
| dc.subject | Logic in Computer Science | |
| dc.title | Alpaga: A Tool for Solving Parity Games with Imperfect Information | |
| dc.type | text |