The laced interactive games and their a posteriori analysis
| dc.creator | Juriev, Denis V. | |
| dc.date | 1999-01-11 | |
| dc.date | 1999-01-16 | |
| dc.date.accessioned | 2026-07-07T05:27:31Z | |
| dc.date.available | 2026-07-07T05:27:31Z | |
| dc.description | An important class of differential interactive games, namely, one of the laced interactive games is considered. A posteriori analysis of such games (including the virtual a posteriori decomposition of a collective control) is discussed. Approximations of the laced interactive games by the ordinary differential games, the frozen feedback approximation and the retarded control approximation, are constructed. Applications are briefly specified. | |
| dc.description | revised version - minor additions (ref.[7] and rem.7) | |
| dc.identifier | https://arxiv.org/abs/math/9901043 | |
| dc.identifier | http://arxiv.org/abs/math/9901043 | |
| dc.identifier.uri | http://salesiana.dossiersoluciones.com/handle/123456789/77946 | |
| dc.subject | History and Overview | |
| dc.subject | Dynamical Systems | |
| dc.subject | 90D25 (Primary) 90D05, 49N55, 34H05, 93C41, 93B52 (Secondary) | |
| dc.title | The laced interactive games and their a posteriori analysis | |
| dc.type | text |