Computing Stuttering Simulations
| dc.creator | Ranzato, Francesco | |
| dc.creator | Tapparo, Francesco | |
| dc.date | 2009-04-09 | |
| dc.date.accessioned | 2026-07-07T13:01:55Z | |
| dc.date.available | 2026-07-07T13:01:55Z | |
| dc.description | Stuttering bisimulation is a well-known behavioral equivalence that preserves CTL-X, namely CTL without the next-time operator X. Correspondingly, the stuttering simulation preorder induces a coarser behavioral equivalence that preserves the existential fragment ECTL-{X,G}, namely ECTL without the next-time X and globally G operators. While stuttering bisimulation equivalence can be computed by the well-known Groote and Vaandrager's [1990] algorithm, to the best of our knowledge, no algorithm for computing the stuttering simulation preorder and equivalence is available. This paper presents such an algorithm for finite state systems. | |
| dc.identifier | https://arxiv.org/abs/0904.1488 | |
| dc.identifier | http://arxiv.org/abs/0904.1488 | |
| dc.identifier.uri | http://salesiana.dossiersoluciones.com/handle/123456789/226313 | |
| dc.subject | Logic in Computer Science | |
| dc.title | Computing Stuttering Simulations | |
| dc.type | text |