Perception games, the image understanding and interpretational geometry

dc.creatorJuriev, Denis V.
dc.date1999-05-26
dc.date.accessioned2026-07-07T05:29:15Z
dc.date.available2026-07-07T05:29:15Z
dc.descriptionThe interactive game theoretical approach to the description of perception processes is proposed. The subject is treated formally in terms of a new class of the verbalizable interactive games which are called the perception games. An application of the previously elaborated formalism of dialogues and verbalizable interactive games to the visual perception allows to combine the linguistic (such as formal grammars), psycholinguistic and (interactive) game theoretical methods for analysis of the image understanding by a human that may be also useful for the elaboration of computer vision systems. By the way the interactive game theoretical aspects of interpretational geometries are clarified.
dc.description9 pages, AMSTEX
dc.identifierhttps://arxiv.org/abs/math/9905165
dc.identifierhttp://arxiv.org/abs/math/9905165
dc.identifier.urihttp://salesiana.dossiersoluciones.com/handle/123456789/78563
dc.subjectHistory and Overview
dc.subjectComputer Vision and Pattern Recognition
dc.subject90D20 (Primary) 90D80, 49N55, 93C41, 93B52, 51D05, 68U07 (Secondary)
dc.titlePerception games, the image understanding and interpretational geometry
dc.typetext

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