Fast GPU Implementation of Sparse Signal Recovery from Random Projections

dc.creatorAndrecut, M.
dc.date2008-09-10
dc.date2009-01-25
dc.date.accessioned2026-07-07T12:33:36Z
dc.date.available2026-07-07T12:33:36Z
dc.descriptionWe consider the problem of sparse signal recovery from a small number of random projections (measurements). This is a well known NP-hard to solve combinatorial optimization problem. A frequently used approach is based on greedy iterative procedures, such as the Matching Pursuit (MP) algorithm. Here, we discuss a fast GPU implementation of the MP algorithm, based on the recently released NVIDIA CUDA API and CUBLAS library. The results show that the GPU version is substantially faster (up to 31 times) than the highly optimized CPU version based on CBLAS (GNU Scientific Library).
dc.descriptionaccepted for publication in Engineering Letters, 8 pages, code included, references added
dc.identifierhttps://arxiv.org/abs/0809.1833
dc.identifierhttp://arxiv.org/abs/0809.1833
dc.identifier.urihttp://salesiana.dossiersoluciones.com/handle/123456789/217184
dc.subjectQuantitative Methods
dc.subjectData Analysis, Statistics and Probability
dc.titleFast GPU Implementation of Sparse Signal Recovery from Random Projections
dc.typetext

Files

Collections