Phutball Endgames are Hard
| dc.creator | Demaine, Erik D. | |
| dc.creator | Demaine, Martin L. | |
| dc.creator | Eppstein, David | |
| dc.date | 2000-08-23 | |
| dc.date | 2001-07-27 | |
| dc.date.accessioned | 2026-07-07T03:16:29Z | |
| dc.date.available | 2026-07-07T03:16:29Z | |
| dc.description | We show that, in John Conway's board game Phutball (or Philosopher's Football), it is NP-complete to determine whether the current player has a move that immediately wins the game. In contrast, the similar problems of determining whether there is an immediately winning move in checkers, or a move that kings a man, are both solvable in polynomial time. | |
| dc.description | 9 pages, 8 figures. Revised to include additional references on the complexity of checkers | |
| dc.identifier | https://arxiv.org/abs/cs/0008025 | |
| dc.identifier | http://arxiv.org/abs/cs/0008025 | |
| dc.identifier | More Games of No Chance, MSRI Publications 42, 2002, pp. 351-360 | |
| dc.identifier.uri | http://salesiana.dossiersoluciones.com/handle/123456789/30373 | |
| dc.subject | Computational Complexity | |
| dc.subject | Computer Science and Game Theory | |
| dc.subject | F.1.3,K.8.0 | |
| dc.title | Phutball Endgames are Hard | |
| dc.type | text |