A Spin Glass Model of Human Logic Systems

dc.creatorShafee, Fariel
dc.date2002-11-08
dc.date.accessioned2026-07-07T05:34:25Z
dc.date.available2026-07-07T05:34:25Z
dc.descriptionIn this paper, we discuss different models for human logic systems and describe a game with nature. Gödel`s incompleteness theorem is taken into account to construct a model of logical networks based on axioms obtained by symmetry breaking. These classical logic networks are then coupled using rules that depend on whether two networks contain axioms or anti-axioms. The social lattice of axiom based logic networks is then placed with the environment network in a game including entropy as a cost factor. The classical logical networks are then replaced with ``preference axioms'' to the role of fuzzy logic.
dc.identifierhttps://arxiv.org/abs/nlin/0211013
dc.identifierhttp://arxiv.org/abs/nlin/0211013
dc.identifier.urihttp://salesiana.dossiersoluciones.com/handle/123456789/80357
dc.subjectAdaptation and Self-Organizing Systems
dc.subjectDisordered Systems and Neural Networks
dc.subjectMultiagent Systems
dc.titleA Spin Glass Model of Human Logic Systems
dc.typetext

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