Kermit's What-Happens-Next-Machine Reloaded

dc.creatorSchroeter, Ursula
dc.date2009-02-28
dc.date.accessioned2026-07-07T12:47:59Z
dc.date.available2026-07-07T12:47:59Z
dc.descriptionIf Kermit's What-Happens-Next-Machine had functioned, you would not have seen much, because it would have gone too quickly. In this article it is shown that putting up and solving the equations of motion of a seemingly simple mechanical apparatus presents a challenging problem. The simulation can, however, be quite instructive and also entertaining.
dc.descriptiontricky, but feasible. 13 pages, 11 figures, + 7 pages attachments with FORTRAN program
dc.identifierhttps://arxiv.org/abs/0903.0110
dc.identifierhttp://arxiv.org/abs/0903.0110
dc.identifier.urihttp://salesiana.dossiersoluciones.com/handle/123456789/221904
dc.subjectPhysics Education
dc.subjectClassical Physics
dc.subjectPopular Physics
dc.titleKermit's What-Happens-Next-Machine Reloaded
dc.typetext

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