Efficient numerical simulation of granular matter using the Bottom-To-Top Reconstruction method

dc.creatorSchwager, Thomas
dc.creatorPoeschel, Thorsten
dc.date2006-11-24
dc.date.accessioned2026-07-07T07:31:26Z
dc.date.available2026-07-07T07:31:26Z
dc.descriptionThe numerical simulation of granular systems of even moderate size is a challenging computational problem. In most investigations, either Molecular Dynamics or Event-driven Molecular Dynamics is applied. Here we show that in certain cases, mainly (but not exclusively) for static granular packings, the Bottom-to-top Reconstruction method allows for the efficient simulation of very large systems. We apply the method to heap formation, granular flow in a rotating cylinder and to structure formation in nano-powders. We also present an efficient implementation of the algorithm in C++, including a benchmark.
dc.description8 pages, 15 figures
dc.identifierhttps://arxiv.org/abs/cond-mat/0611596
dc.identifierhttp://arxiv.org/abs/cond-mat/0611596
dc.identifierIn P. Walzel, S. Linz, Ch. Kruelle, and R. Grochowski (eds.) "Behavior of Granular Media", Shaker (Aachen, 2006), pp. 151-159
dc.identifier.urihttp://salesiana.dossiersoluciones.com/handle/123456789/118755
dc.subjectSoft Condensed Matter
dc.titleEfficient numerical simulation of granular matter using the Bottom-To-Top Reconstruction method
dc.typetext

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