Software Engineering & Systems Design Nature
| dc.creator | Sorudeykin, Kirill A | |
| dc.date | 2008-10-06 | |
| dc.date | 2009-03-13 | |
| dc.date.accessioned | 2026-07-07T12:51:46Z | |
| dc.date.available | 2026-07-07T12:51:46Z | |
| dc.description | The main problems of Software Engineering appear as a result of incompatibilities. For example, the quality of organization of the production process depends on correspondence with existent resources and on a common understanding of project goals by all team members. Software design is another example. Its successfulness rides on the architecture's conformity with a project's concepts. This is a point of great nicety. All elements should create a single space of interaction. And if the laws of such a space are imperfect, missequencing comes and the concept of a software system fails. We must do our best for this not to happen. To that end, having a subtle perception of systems structures is essential. Such knowledge can be based only on a fresh approach to the logical law. | |
| dc.identifier | https://arxiv.org/abs/0810.0874 | |
| dc.identifier | http://arxiv.org/abs/0810.0874 | |
| dc.identifier.uri | http://salesiana.dossiersoluciones.com/handle/123456789/223096 | |
| dc.subject | Software Engineering | |
| dc.title | Software Engineering & Systems Design Nature | |
| dc.type | text |