The Starlab Environment for Dense Stellar Systems

dc.creatorHut, Piet
dc.date2002-04-25
dc.date.accessioned2026-07-07T02:03:30Z
dc.date.available2026-07-07T02:03:30Z
dc.descriptionTraditionally, a simulation of a dense stellar system required choosing an initial model, running an integrator, and analyzing the output. Almost all of the effort went into writing a clever integrator that could handle binaries, triples and encounters between various multiple systems efficiently. Recently, the scope and complexity of these simulations has increased dramatically, for three reasons: 1) the sheer size of the data sets, measured in Terabytes, make traditional `awking and grepping' of a single output file impractical; 2) the addition of stellar evolution data brings qualitatively new challenges to the data reduction; 3) increased realism of the simulations invites realistic forms of `SOS': Simulations of Observations of Simulations, to be compared directly with observations. We are now witnessing a shift toward the construction of archives as well as tailored forms of visualization including the use of virtual reality simulators and planetarium domes, and a coupling of both with budding efforts in constructing virtual observatories. This review describes these new trends, presenting Starlab as the first example of a full software environment for realistic large-scale simulations of dense stellar systems.
dc.description12 pages, 1 figure, to appear in "Astrophysical Supercomputing Using Particle Simulations", eds. P. Hut and J. Makino, IAU Symposium 208, Tokyo, July 2001
dc.identifierhttps://arxiv.org/abs/astro-ph/0204431
dc.identifierhttp://arxiv.org/abs/astro-ph/0204431
dc.identifier.urihttp://salesiana.dossiersoluciones.com/handle/123456789/4404
dc.subjectAstrophysics
dc.titleThe Starlab Environment for Dense Stellar Systems
dc.typetext

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