Planar Visibility Counting
| dc.creator | Fischer, Matthias | |
| dc.creator | Hilbig, Matthias | |
| dc.creator | Jähn, Claudius | |
| dc.creator | der Heide, Friedhelm Meyer auf | |
| dc.creator | Ziegler, Martin | |
| dc.date | 2008-10-01 | |
| dc.date | 2009-02-05 | |
| dc.date.accessioned | 2026-07-07T12:37:29Z | |
| dc.date.available | 2026-07-07T12:37:29Z | |
| dc.description | For a fixed virtual scene (=collection of simplices) S and given observer position p, how many elements of S are weakly visible (i.e. not fully occluded by others) from p? The present work explores the trade-off between query time and preprocessing space for these quantities in 2D: exactly, in the approximate deterministic, and in the probabilistic sense. We deduce the EXISTENCE of an O(m^2/n^2) space data structure for S that, given p and time O(log n), allows to approximate the ratio of occluded segments up to arbitrary constant absolute error; here m denotes the size of the Visibility Graph--which may be quadratic, but typically is just linear in the size n of the scene S. On the other hand, we present a data structure CONSTRUCTIBLE in O(n*log(n)+m^2*polylog(n)/k) preprocessing time and space with similar approximation properties and query time O(k*polylog n), where k<n is an arbitrary parameter. We describe an implementation of this approach and demonstrate the practical benefit of the parameter k to trade memory for query time in an empirical evaluation on three classes of benchmark scenes. | |
| dc.description | added Section 4: Implementation and Empirical Evaluation | |
| dc.identifier | https://arxiv.org/abs/0810.0052 | |
| dc.identifier | http://arxiv.org/abs/0810.0052 | |
| dc.identifier.uri | http://salesiana.dossiersoluciones.com/handle/123456789/218453 | |
| dc.subject | Computational Geometry | |
| dc.subject | Data Structures and Algorithms | |
| dc.subject | I.3.5; F.2.2 | |
| dc.title | Planar Visibility Counting | |
| dc.type | text |