On the Borel Inseparability of Game Tree Languages

dc.creatorHummel, Szczepan
dc.creatorMichalewski, Henryk
dc.creatorNiwinski, Damian
dc.date2009-02-10
dc.date.accessioned2026-07-07T12:39:56Z
dc.date.available2026-07-07T12:39:56Z
dc.descriptionThe game tree languages can be viewed as an automata-theoretic counterpart of parity games on graphs. They witness the strictness of the index hierarchy of alternating tree automata, as well as the fixed-point hierarchy over binary trees. We consider a game tree language of the first non-trivial level, where Eve can force that 0 repeats from some moment on, and its dual, where Adam can force that 1 repeats from some moment on. Both these sets (which amount to one up to an obvious renaming) are complete in the class of co-analytic sets. We show that they cannot be separated by any Borel set, hence {\em a fortiori} by any weakly definable set of trees. This settles a case left open by L.Santocanale and A.Arnold, who have thoroughly investigated the separation property within the $μ$-calculus and the automata index hierarchies. They showed that separability fails in general for non-deterministic automata of type $Σ^μ_{n} $, starting from level $n=3$, while our result settles the missing case $n=2$.
dc.identifierhttps://arxiv.org/abs/0902.1732
dc.identifierhttp://arxiv.org/abs/0902.1732
dc.identifier26th International Symposium on Theoretical Aspects of Computer Science STACS 2009 (2009) 565-576
dc.identifier.urihttp://salesiana.dossiersoluciones.com/handle/123456789/219296
dc.subjectLogic
dc.titleOn the Borel Inseparability of Game Tree Languages
dc.typetext

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