DISCO: An object-oriented system for music composition and sound design

dc.creatorKaper, Hans G.
dc.creatorTipei, Sever
dc.creatorWright, Jeff M.
dc.date2000-07-05
dc.date.accessioned2026-07-07T03:16:20Z
dc.date.available2026-07-07T03:16:20Z
dc.descriptionThis paper describes an object-oriented approach to music composition and sound design. The approach unifies the processes of music making and instrument building by using similar logic, objects, and procedures. The composition modules use an abstract representation of musical data, which can be easily mapped onto different synthesis languages or a traditionally notated score. An abstract base class is used to derive classes on different time scales. Objects can be related to act across time scales, as well as across an entire piece, and relationships between similar objects can replicate traditional music operations or introduce new ones. The DISCO (Digital Instrument for Sonification and Composition) system is an open-ended work in progress.
dc.description4 pages, no figures; to be published in Proc. Int'l Computer Music Conference 2000 (Berlin, August 2000)
dc.identifierhttps://arxiv.org/abs/cs/0007006
dc.identifierhttp://arxiv.org/abs/cs/0007006
dc.identifier.urihttp://salesiana.dossiersoluciones.com/handle/123456789/30315
dc.subjectSound
dc.subjectData Structures and Algorithms
dc.subjectSoftware Engineering
dc.subjectH.5.5
dc.titleDISCO: An object-oriented system for music composition and sound design
dc.typetext

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