Quantum Message Disruption: A Two-State Model
| dc.creator | Kantor, Paul B. | |
| dc.date | 2000-07-17 | |
| dc.date.accessioned | 2026-07-07T06:00:25Z | |
| dc.date.available | 2026-07-07T06:00:25Z | |
| dc.description | A game in which one player makes unitary transformations of a simple system, and another seeks to confound the resulting state by a randomly chosen action is analyzed carefully. It is shown that the second player can reduce any system to a completely random one by rotation through an angle of 120 degrees, about an axis chosen at random. If, on the other hand, the second player is forced to behave ``classically'' by reducing the wave function, then the first play retains an advantage, which the second player may eliminate by repeated measurement using randomly selected bases. | |
| dc.description | Created with Scientific Word | |
| dc.identifier | https://arxiv.org/abs/quant-ph/0007054 | |
| dc.identifier | http://arxiv.org/abs/quant-ph/0007054 | |
| dc.identifier.uri | http://salesiana.dossiersoluciones.com/handle/123456789/88969 | |
| dc.subject | Quantum Physics | |
| dc.title | Quantum Message Disruption: A Two-State Model | |
| dc.type | text |