Quantum Message Disruption: A Two-State Model

dc.creatorKantor, Paul B.
dc.date2000-07-17
dc.date.accessioned2026-07-07T06:00:25Z
dc.date.available2026-07-07T06:00:25Z
dc.descriptionA game in which one player makes unitary transformations of a simple system, and another seeks to confound the resulting state by a randomly chosen action is analyzed carefully. It is shown that the second player can reduce any system to a completely random one by rotation through an angle of 120 degrees, about an axis chosen at random. If, on the other hand, the second player is forced to behave ``classically'' by reducing the wave function, then the first play retains an advantage, which the second player may eliminate by repeated measurement using randomly selected bases.
dc.descriptionCreated with Scientific Word
dc.identifierhttps://arxiv.org/abs/quant-ph/0007054
dc.identifierhttp://arxiv.org/abs/quant-ph/0007054
dc.identifier.urihttp://salesiana.dossiersoluciones.com/handle/123456789/88969
dc.subjectQuantum Physics
dc.titleQuantum Message Disruption: A Two-State Model
dc.typetext

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