Real Time Relativity
| dc.creator | Savage, C. M. | |
| dc.creator | Searle, A. C. | |
| dc.creator | McCalman, L. | |
| dc.date | 2006-07-25 | |
| dc.date.accessioned | 2026-07-07T07:22:45Z | |
| dc.date.available | 2026-07-07T07:22:45Z | |
| dc.description | Real Time Relativity is a computer program that allows the user to fly through a virtual world governed by relativistic physics. The user controls a 'rocket' carrying a 'camera'. The rocket may be accelerated and steered, and the camera may be pointed in any direction. It takes advantage of the fact that video cards provide inexpensive data-parallel processing and are designed to perform rapid arithmetic on four-dimensional vectors. | |
| dc.identifier | https://arxiv.org/abs/physics/0607223 | |
| dc.identifier | http://arxiv.org/abs/physics/0607223 | |
| dc.identifier.uri | http://salesiana.dossiersoluciones.com/handle/123456789/115770 | |
| dc.subject | Physics Education | |
| dc.subject | Computational Physics | |
| dc.title | Real Time Relativity | |
| dc.type | text |