Embedded Reflection Mapping
| dc.creator | Anderson, Paul | |
| dc.creator | Carvalho, Goncalo | |
| dc.date | 2003-04-08 | |
| dc.date.accessioned | 2026-07-07T03:19:35Z | |
| dc.date.available | 2026-07-07T03:19:35Z | |
| dc.description | Environment maps are used to simulate reflections off curved objects. We present a technique to reflect a user, or a group of users, in a real environment, onto a virtual object, in a virtual reality application, using the live video feeds from a set of cameras, in real-time. Our setup can be used in a variety of environments ranging from outdoor or indoor scenes. | |
| dc.identifier | https://arxiv.org/abs/cs/0304011 | |
| dc.identifier | http://arxiv.org/abs/cs/0304011 | |
| dc.identifier.uri | http://salesiana.dossiersoluciones.com/handle/123456789/31517 | |
| dc.subject | Graphics | |
| dc.subject | I.3.7 | |
| dc.title | Embedded Reflection Mapping | |
| dc.type | text |